interface Buildable
A Buildable
represents an artifact or set of artifacts which are built by one or more Task instances.
abstract fun getBuildDependencies(): TaskDependency
Returns a dependency which contains the tasks which build this artifact. All |
interface BuildableComponentSpec : Buildable, ComponentSpec
A ComponentSpec that is directly Buildable via a specified task. |
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interface Classpath : Buildable
A collection of files to be used as a class path. |
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interface ConfigurableFileTree : FileTree, DirectoryTree, PatternFilterable, Buildable
A FileTree with a single base directory, which can be configured and modified. You can obtain a |
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interface DependencySet : DomainObjectSet<Dependency>, Buildable
A set of artifact dependencies. |
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interface FileCollection : MutableIterable<File>, AntBuilderAware, Buildable
A You can obtain a |
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interface PublicationArtifact : Buildable
An artifact published as part of a Publication. |
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interface PublishArtifact : Buildable
A |
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interface PublishArtifactSet : DomainObjectSet<PublishArtifact>, Buildable
A set of artifacts to be published. |
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interface SelfResolvingDependency : Dependency, Buildable
A |
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interface TextResource : Buildable
A read-only body of text backed by a string, file, archive entry, or other source. To create a text resource, use one of the factory methods in TextResourceFactory (e.g. |
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interface VisualStudioProject : Named, Buildable
A visual studio project, created from one or more native binaries. The content and location of the generate project file can be modified by the supplied methods:
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interface VisualStudioSolution : Named, Buildable, IdeWorkspace
A visual studio solution, representing one or more native binaries in a build. The content and location of the generate solution file can be modified by the supplied methods:
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